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ADOBE FLASH Release, AIR SDK 관련 정보

ADOBE

by AlrepondTech 2014. 9. 12. 15:12

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출처: http://bbs2.ruliweb.daum.net/gaia/do/ruliweb/default/pc/27/read?bbsId=G003&itemId=7&articleId=1509549


(2014. September. 9) Adobe Flash Player 15.0.0.152 버전이 정식으로 등록되었습니다.

시스템 요구 사항 (Microsoft® Windows®)
2.33GHz or faster x86-compatible processor, or Intel® Atom™ 1.6GHz or faster processor for netbooks
Microsoft® Windows® XP (32 bit), Windows Server 2008 (32 bit), Windows Vista® (32 bit), Windows 7 (32 bit and 64 bit), Windows 8 (32 bit and 64 bit), or Windows Server 2012 (64 bit)
Internet Explorer 8.0 or later, Mozilla Firefox 17 or later, Google Chrome, or Opera 11
512MB of RAM (1GB of RAM recommended for netbooks); 128MB of graphics memory

Flash Player Bugs
● Failing to call Context3D.clear before drawing on every frame no longer throws a runtime error (3726980)
● Sound.loadPCMFromByteArray now returns a valid Sound object (3104536, 3707118)
● Firefox will now retain focus when Flash Player processes are launched (3223393)
● Chrome Hardware Video Decoding is now on by default on Windows (3773054)
● IE 10+ - Resolves an ExternalInterface problem affecting some content. Internet Explorer is now
identified using the doc-ument Mode and not by looking for ‘MSIE’ in the User-Agent (3774298)
● IE 10+ - The "Save As Type” field is correctly populated when invoking FileReference.download() using
Internet Explorer in Enhanced Protected Mode (3795477)
● Invoking password input during Full-Screen Interactive mode will no longer leave the IME disabled (3767785)
● Safari 8 - Resolves an issue where the Settings UI could not be clicked on a small subset of content (3771417)
● Win8.x - Flash content now scales dynamically when the zoom factor in Internet Explorer changes (3758981)
● Win8.x ARM - Multiple Stage3D instances are now allowed in ARM-based Win8.x devices (3758934)
● Win8.x - Premium content using the Adobe Video Engine will now prevent the screen from turning off
in full-screen mode (3774297)
● Win8.x - Flash content will be pre-rotated for portrait first devices with Multiplane Overlay support,
saving power and CPU cycles. (3767662)
● Win8.x - Chrome flash.globalization.String now works as expected (3679539)
● Win8.x - Multitouch and Gesture events now as expected on devices that support multitouch (3766322)
● Win8.x - Resolves a stability issue introduced by Microsoft KB2942844 (3772321)
● Windows - Saved files with names longer than 2083 characters will no longer be discarded, and the
names will be truncated to fit (3745055)
● Windows - Resolves an issue where indexing vertex constants caused rendering artifacts on systems
with DirectX 9 (3801664)
● Multiple security and stability fixes



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출처: http://abst.tistory.com/35


최신버전의 SDK를 다운로드 한다.


http://www.adobe.com/devnet/air/air-sdk-download.html


현제 최신버전은 3.9내요 윈도우 버젼을 다운 받습니다. AIRSDK_Compiler.zip파일이 저장이 되었군요

압축을 풀어 줍니다.





AIRSDK_Compiler\frameworks\libs\air\airglobal.swc 파일을 복사하여

Adobe\Adobe Flash CS6\Common\Configuration\ActionScript 3.0\AIR3.9 

라는 폴더를 만들고 넣어줍니다.









처음 압축을 풀었던 파일들을

Adobe\Adobe Flash CS6\ 안에 넣어주고 폴더명을 AIR3.9로 변경해줍니다.







Adobe\Adobe Flash CS6\Common\Configuration\Players폴더로 들어가

AIR_Android.xml, AIR_Desktop.xml, AIR_iOS.xml 파일을 복사하셔가지구

AIR_Android_39.xml, AIR_Desktop_39.xml, AIR_iOS_39.xml 로 만들어 주세요







AIR_Android_39.xml를 메모장으로 열어 다음과 같이 수정해 줍니다.

Desktop와 Ios 모두 동일하게 수정해 줍니다.

(version" 숫자값은 응용프로그램/adobe Flash CS6/AIR 3.8 폴더안에 "airsdk.xml" 파일을 참고하도록 합니다.)





그후 Flash CS6을 실행하시면 3.9 버젼을 사용하실수 있습니다

감사합니다.






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